![]() ![]() (With or without that first-thread option. : : Enable the SharedLibraryLoader debug mode with =true for better diagnostics.Įxception in thread "Render thread" : : : Could not initialize class .RenderSystem Since those versions use LWJGL 3 which includes arm64 macOS as a supported platform, you can just download the appropriate version, replace the LWJGL version info in MultiMC, and you’re off to the races. : : Enable debug mode with =true for better diagnostics. Essentially, it is what Minecraft uses for graphics, sound, and input. MultiMC version: 0.6.16-3431 Launched instance in online mode resolves to: 65.9.46.36, 65.9.46.63, 65.9.46.62, 65.9.46.47 session.minecraft. Possible solutions:Ī) Add the directory that contains the shared library to or .ī) Add the JAR that contains the shared library to the classpath. LWJGL is the L ight W eight J ava G ame L ibrary. Using a different LWJGL version with MultiMC - YouTube 0:00 / 1:04 Using a different LWJGL version with MultiMC Peterix 40 subscribers Subscribe Share Save 2. Play store.3 instance folder for MultiMC or PrismLauncher.7.7.5 Remix for pc. 0.6.11 games 0 Version of this port present on the latest quarterly branch. ![]() ![]() Either directly complaining about some class having the wrong version of bytecode, or just failing to load some library. Use the decompiled source code to create mods for Minecraft.3 and for some. multimc Minecraft launcher with the ability to manage multiple instances. Does the installer somehow care about the java version used? I fail at starting the client with any other jdk. ![]()
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